Valorant Episode 7 Act 3: New Agent Iso - All Abilities Explained

Valorant Episode 7 Act 3 is just around the corner, and with it comes the eagerly anticipated introduction of the game’s 23rd Agent, Iso. Hailing from China, Iso is a skilled fixer for hire who brings a unique set of gun skills to the battlefield. Let’s take a closer look at his abilities and how they can be used to gain an edge in the game.

Iso’s Abilities

E - Double Tap

Iso’s first ability is called Double Tap. By activating his focus timer, Iso gains the ability to harvest energy orbs from enemies that he downs or damages. Once these orbs are shot, Iso receives a shield that can absorb one instance of damage from any source. This ability gives Iso the opportunity to sustain himself in high-pressure situations and make calculated plays.

Q - Undercut

Undercut is Iso’s second ability, allowing him to throw a molecular bolt that has the ability to pass through walls and other solid objects. This allows Iso to catch enemies off-guard and hit them from unexpected angles. When the bolt touches an enemy player, it applies the FRAGILE status to them, making them more vulnerable to subsequent attacks. This ability is a great tool for flushing out enemies hiding behind cover or disrupting their defensive positions.

C - Contingency

Iso’s third ability is called Contingency, where he assembles prismatic energy to create an indestructible wall of energy that can effectively block incoming bullets. This ability can be a game-changer in defensive situations, providing cover for yourself and your teammates. Properly utilizing Contingency can create opportunities for your team to move strategically, secure objectives, or even provide temporary protection during crucial moments.

X - Kill Contract

Finally, Iso’s ultimate ability is the Kill Contract. With this ability, Iso throws a powerful column of energy that teleports both himself and the first enemy hit into a 1v1 arena. The winner of this duel leaves the arena while the loser meets their demise. This ability is not only visually stunning but can also be a devastating tool to quickly eliminate an enemy agent and swing the tide of battle in your favor.

Design Philosophy of Iso

The game designers behind Iso wanted to create a distinctive Agent that brings a Juggernaut-like feel to the game. According to Nicholas Smith, one of the designers, they aimed to avoid abilities focused on mobility and healing. Instead, Iso’s abilities are centered around shielding himself and being a relentless force on the battlefield. With his shield and powerful gun skills, Iso can plow through enemies and keep pushing forward without relying on mobility or healing.

It’s important to note that although Iso seems to possess a strong kit, his abilities heavily favor players who are skilled in precise and accurate gunplay. This makes him a suitable pick for players who excel as fraggers and are confident in their shooting abilities. If you have a top fragger on your team, letting them play Iso might just be the winning strategy to dominate matches.

About the Author

Stella is a Video Producer, Host, and Editor at IGN with a focus on competitive first-person shooter (FPS) games. She has extensive experience in reviewing and analyzing games like Apex Legends, Hyper Scape, Halo Infinite Multiplayer, and Battlefield 2042. Outside of her work, Stella regularly hosts and shoutcasts competitive tournaments for Apex Legends and Halo Infinite while also streaming on her Twitch channel.