Lies Of P

Dark Souls and Bloodborne have long been known for their challenging gameplay, testing players’ skills and patience. These FromSoftware titles have garnered a dedicated fan base who revel in the difficulty and satisfaction of conquering tough enemies and formidable bosses. One game that drew inspiration from these renowned titles is Lies of P, an action RPG developed by Neowiz. Recently, Lies of P received a patch (version that sparked excitement among fans.

The latest patch of Lies of P introduced several significant changes aimed at making the game more accessible and enjoyable for players. Rock Paper Shotgun reported on the patch, highlighting some of the key adjustments made by the developers. One notable change was the reduction in the health of various enemies and bosses. Fallen Archbishop Andreus, King of Puppets, and Simon Manus, Arm of God, were among those affected by this health reduction.

In addition to the health adjustments, Neowiz also made other modifications to improve gameplay. Players will now have an increased chance of breaking certain monsters’ stance, making combat encounters more advantageous. The frequency of stagger has been raised, allowing players to exploit staggered enemies more frequently. Furthermore, the staggerable window time has been adjusted, providing players with a better opportunity to land critical hits.

One boss, whose name is withheld to avoid spoilers, also experienced a reduction in damage. This change ensures a fairer challenge for players, balancing the difficulty and making progress more achievable. These alterations aimed to address the concerns of players who felt overwhelmed by the game’s difficulty while maintaining the core essence and experience of a Soulslike game.

Beyond combat adjustments, the Lies of P patch includes improvements to other gameplay elements. Players starting their journey after the patch will now receive eight Gold Coin Fruits instead of five, increasing their resources right from the beginning. Additionally, players can now carry more weight for each point spent on Capacity, granting them greater inventory management flexibility. These changes were well-received by the community, providing much-needed quality of life enhancements.

The response from the Lies of P community has been largely positive. While some players enjoy the challenge of a punishing game, others have welcomed the adjustments introduced by the patch. Various players expressed their relief and satisfaction in online forums and platforms. One Reddit user, Kiftiyur, welcomed the update and humorously remarked, “The most annoying thing that will come of it will be people saying they beat the game before the nerfs.” Another user, BellaWasFramed, expressed appreciation for the increased capacity, stating, “I can finally carry two weapons and have decent defense parts on.”

It’s worth noting that balance changes and updates are not uncommon in the Soulslike genre. Even FromSoftware’s iconic titles undergo post-launch tweaks to fine-tune the gameplay experience. The acclaimed Elden Ring, developed in collaboration with George R.R. Martin, has received a stream of patches following its release, further demonstrating the iterative nature of these games.

Comparisons between Lies of P and Bloodborne have been drawn ever since Lies of P’s announcement in 2021. The game’s gothic architecture, animations, and even the presence of familiar red health bars have fueled these comparisons. Dedicated fans of both games have even taken it upon themselves to mod Lies of P’s PC demo, incorporating assets from Bloodborne. This showcases the profound influence and admiration for the Soulsborne genre within the gaming community.

In an IGN review, Lies of P received a favorable rating of 8/10. While acknowledging its similarity to FromSoftware’s titles, the review emphasizes that Lies of P does an excellent job of capturing the essence of a Soulslike game. It may not stray far from its inspiration, but it excels in delivering a challenging yet satisfying gameplay experience that fans of the genre crave.

To provide a complete understanding of the patch, below are the full patch notes for Lies of P version

Balance Changes

  • Field Monster Balance Changes:
  • Decreased the HP of certain field monsters.
  • Increased the chance of breaking some monsters’ stance and the frequency of stagger.
  • Increased the staggerable window time.
  • Decreased the HP of all 3 types of Dimensional Butterflies.
  • Adjusted the rewards for some monsters.
  • Increased the drop rate of Moonstone type items.
  • Decreased the drop rate of Star Fragments.
  • Increased the drop rate of Ergo items.
  • Increased the Ergo rewards of certain monsters that appear after Lorenzini Arcade.

  • Boss Monster Balance Changes:
  • Decreased the HP of ‘Fallen Archbishop Andreus’.
  • Decreased the HP of ‘King of Puppets’ in the first phase.
  • Decreased the HP of ‘Simon Manus, Arm of God’.
  • Decreased the damage of ‘Simon Manus, Awakened God’.
  • Increased the chance to break the stance of ‘Simon Manus, Awakened God’.
  • Increased the Specter’s HP and damage.
  • Added the feature to reset the character’s level, P-Organ, and Legion Arms at the ‘Gold Coin Tree’.
  • Characters created after this patch will now receive eight Gold Coin Fruits instead of five for their first harvest.
  • Adjusted the required amount of gold coins to reset the character’s level, P-Organ, and Legion Arms.

Additional Changes

  • Players will now be able to carry more weight for each point spent on Capacity.
  • Decreased the weight of Amulets that could be purchased with Boss Ergo.
  • Players will now be able to land attacks better when they use fable arts that consume three or more slots (includes Fable Arts that stack).
  • Successfully performing the Fable Art ‘Guard Parry’ will now break the monster’s stance.
  • Now supports the DUALSHOCK®4 & DualSense™ controllers on Windows OS devices.

Bug Fixes

  • Fixed a bug with the Legion Arm ‘Pandemonium II - Acid Charge’ rarely not working properly.
  • Fixed a bug that the Legion Arm ‘Pandemonium’ consumed only Legion gauge while using Grindstones.
  • Fixed a bug that caused Geppetto’s face to flicker in the cutscene after defeating the ‘Nameless Puppet’ with Graphic Quality Presets - Low.
  • Fixed a typo of Carlo Collodi in the End Credits. (We sincerely apologize to Mr. Collodi and that was not a lie!)

Lies of P’s latest patch has undoubtedly made a significant impact on the gaming community. The adjustments introduced by Neowiz have taken player feedback into consideration, aiming to strike a balance between challenge and accessibility. With enhanced combat mechanics, improvements in character progression, and various bug fixes, Lies of P continues to evolve and refine its gameplay experience.

As fans eagerly dive into the updated Lies of P, it’s clear that the game’s dedication to the Soulsborne genre and its commitment to delivering a challenging yet rewarding adventure have resonated with players worldwide. Whether players are new to the franchise or returning veterans, Lies of P’s latest patch offers an opportunity to experience an exciting and slightly more forgiving journey through its captivating world.